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UPH (Pelita Harapan University)

SHINTA VR implements classroom activities using the research-based EdTEch VR platform, MilleaLab, as the new education standard.

UPH (Pelita Harapan University)

About 


UPH needs to implement Virtual Reality space for immersive learning.


The Challenge


UPH students may acknowledge the immersive technology for their daily learning practices as the new standard implemented in the higher-education level, specifically on Technopreneurship and Digital Marketing.


Our Solution


Developing classroom activities based on the research-based our prominent product, MilleaLab.

Mau bahas seputar teknologi imersif?

Produk kami siap implementasi.

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